Even with the continueing nerfs the Power Staff Weaver stays one of the best builds for fractals. It offers one of the highest burst and consistent DPS numbers in the game on large, stationary hitboxes. Keep in mind that all six bosses in the current CM fractals are stationary, have a large hitbox and favor burst damage.
Staff Weaver has some utilities in the form of burst Vulnerability, AoE Blind, and easy Might pre-stacking. The bad news is that Weaver has no reflects, no fast reachable crowd control skills apart from and no Stability compared to Tempest.
Arcane Weaver somewhat mitigates the squishiness by taking and providing good Protection uptimes with . It also provides around 7 stacks Might uptime for the party, even more with around 30% boon duration from and . This allows a replacement of the Druid with another Weaver as there is enough Might on the party and you "only" loose , and (redundant with ) but gain much more DPS.
In general the Arcane variant is the most consistent for casual daily runs, take Air if your group's crowd control abilities are excellent and the target's defiance bar is almost permanently broken (e.g. Skorvald, Siax, Ensolyss).
The build benefits from slaying potions such as and .
Use the Arcane variant if you have a Chaos Chronomancer (if you don't have a Chronomancer look for another group.).
|Deals the same damage as with a higher cooldown and less charges but affects up to five targets. Useful to cleave adds faster or if you need adittional blast finisher.|
|Can be used on big hitboxes. Has more burst than . Can be used from range with the disadvantage of not being able to move. Mostly used as a third weapon or to swap with another weaver.|
|An alternative damage skill for long burst phases.|
|A 900 range teleport, sufficient for most blink spots.|
|An alternative heal skill providing additional group heal.|
|An alternative heal skill providing a strong condition cleanse.|
|Strong defence against pulsing damage (e.g. Heat Room Thaumanova Reactor).|
|Provides three blocks (e.g. Aether blade console room, Underground Facility).|
|If you have no problems with survivability, you can take this trait for a higher Retaliation uptime.|
|Used for personal Stability (e.g. Aether blade console room, Underground Facility).|
|Can be considered for some extra health if you are at 100% critical chance without .|
Use whenever possible and immediately switch to while casting. Cast before switching back to , cast and finally a new .
While attuned to / or / and , and are on cooldown use a conjured weapon and switch back to / during the first attack:
Switch to when is ready or will be in <4 seconds. Cast and first and switch back to / while casting to profit from the better modifiers in
Cast , => (inside the bosses hitbox) => 1x chain. Use x3 while you have the in hand.
Start in / and pre-cast three seconds before the fight starts. Switch to / and use and a moment before triggers. Attune to / and continue with the normal opener below.
Start in / with and . Attune to / and continue with the rotation above. This is useful for fights where the breakbar is delayed or you are moving to the boss initially.
|if crossed||150 damage|
|if crossed||200 damage|