Hybrid Renegade

Meta Support Build

Overview

No benchmark :-(

Key Skills
Key Traits
Boons
Conditions
Guide

The Hybrid Renegade (also Alacrity Renegade or Support Renegade) is the ideal counterpart to Hybrid Firebrand as it provides permanent Alacrity for the group.

Furthermore the build offers great DPS support with and . Might is easily taken care off with .

is currently the strongest CC skill on huge hitboxes left in the game. Combined with , you can single-handedly erase a big part of defiance bars in challenge modes.

Equipment
Please note that the build variant below is optimized for 100% boon duration. While in theory, 78% is enough to provide permanent Alacrity, fractals are not a golem - more boon duration helps greatly when the party needs to move or split for intermediate phases. Another beneficial side effect is better Might uptime.

Armor
  • Diviner

    Scholar

  • Berserker

    Scholar

  • Diviner

    Scholar

  • Diviner

    Scholar

  • Diviner

    Scholar

  • Diviner

    Scholar

Weapons
  • Diviner Sword

    Impact

  • Diviner Sword

    Concentration

  • Diviner Staff

    Impact, Concentration

Swap Weapons
  • Sword and Staff with
  • Sword and Staff with
  • Swords and Staffs with slaying sigils (see Consumables Guide)
Back and trinkets
Diviner
Diviner
Diviner
Diviner
Diviner
Diviner
Consumables
Food
Utility
Infusion
Armor
  • Diviner

    Scholar

  • Diviner

    Scholar

  • Diviner

    Scholar

  • Diviner

    Scholar

  • Diviner

    Scholar

  • Diviner

    Scholar

Weapons
  • Diviner Sword

    Impact

  • Diviner Sword

    Force

  • Diviner Staff

    Impact, Force

Swap Weapons
  • Sword and Staff with
  • Sword and Staff with
  • Swords and Staffs with slaying sigils (see Consumables Guide)
Back and trinkets
Diviner
Diviner
Diviner
Diviner
Diviner
Diviner
Consumables
Food
Utility
Infusion
Build
Traits
  • Devastation

  • Invocation

  • Renegade

Situational Traits
If your group dps is bad you can run this trait because the fights will be longer and you'll need more energy.

With :

Skills
Heal
Utilities
Elite

With :

Skills
Heal
Utilities
Elite

With :

Skills
Heal
Utilities
Elite

With :

Skills
Heal
Utilities
Elite
Details
Skill Usage

The general list of priorities looks like this:

  • Grant Alacrity to your allies by using near them whenever it's ready
  • Provide group Might with when it's below 25 stacks
  • Break defiance bars with and optionally
  • Maximize uptime on the group
  • Spam 111 on Sword (using anything else is usually a party DPS loss)

You'll always want to use as your first legend:

  • is a strong group heal
  • is a slow but strong CC
  • is a really strong group DPS buff, use it shortly before defiance bars break

For most fractals the Stability and defensive options of are great, so that's going to be your second legend most of the time:

  • pulses group Stability
  • deals 250 defiance bar damage with 2 seconds of Taunt and Slow
  • is your DPS option in this legend
  • reduces incoming group damage by 50%, great when you expect high incoming damage

If No Pain, No Gain, Vengeance or other sources of boons on enemies are present you will want to take as your second legend:

  • applies Resistance and acts as a stunbreak
  • strips three boons on up to five targets

If nothing of the above applies you can use as its the highest DPS option with .

Notes about other weapon skills:

  • (Sword 4) is good for instant Vulnerability and counts as 5 hits to get up Kalla's Fervor for
  • (Sword 2) is a DPS increase over auto-attacking if you have spare energy
  • Same goes for (F2) on large hitboxes
  • (Staff 4) is a small party heal & condition cleanse and blast finisher
Defiance Bar Damage
3-6x150 with Knockback
6x100 with Daze
100 with Daze