Banner Warrior

Meta Support Build

Overview
Small Hitbox26416 DPSby Chris [SC]
Key Skills
Key Traits
Conditions
Guide

The Banner Warrior is the superior build for warriors in fractals.

Besides providing the group with strong unique damage buffs (, and ) and having excellent defiance bar damage with the Mace/Mace set, the build also has a relatively high burst damage potential on both small and large hitboxes for a support role.

If enemy boons are present, the Spellbreaker specialization can be taken to reliably remove them with and . Another advantage of this variation is the strong on-demand projectile destruction with .

Furthermore, the build is able to use damage modifying sigils like as well as slaying potions such as . As a support warrior, your focus is first and foremost providing the group with aforementioned damage buffs and removing boons, secondly breaking the defiance bar while following your optimized damage rotation.

The build benefits from slaying potions such as and .

Equipment (150 AR and Spotter)

Note: Without from a Druid you have to run more Assassin's pieces to reach 100% critical chance. It is highly recommended to aim higher than the minimum required Agony Resistance (e.g. , 18x and Agony Impedance as well as Mist Attunement). To determine the optimal gear for your personal Agony Resistance please use our gear optimizer.

Armor
  • Assassin

    Scholar

  • Assassin

    Scholar

  • Berserker

    Scholar

  • Berserker

    Scholar

  • Berserker

    Scholar

  • Berserker

    Scholar

Weapons
  • Berserker Axe

    Force

  • Berserker Axe

    Impact

  • Berserker Mace

    Severance

  • Berserker Mace

    Paralyzation

Swap Weapons
  • All weapons with / and slaying sigils
    ( doesn't stack anymore)
  • A warhorn for pre-stacking
  • Having a sword is very useful and sometimes even necessary especially for some of the skips (Uncategorized Fractal | Urban Battleground)
  • If no additional cc is necessary you can use Greatsword instead of Mace/Mace.
Back and trinkets
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Consumables
Food
Utility
Infusion
Build
Traits
  • Strength

  • Tactics

  • Discipline

Skills
Heal
Utilities
Elite
Situational
Please use this instead of for situations where you should not Knockback foes (especially trash mobs).
If you don't need the Mace/Mace CC, you can use a Greatsword and this trait instead.
A niche skill if you expect people do go down from incoming damage. Also a good precast to provide more Might.
A nice Might boost for the party after intermediate phases (e.g. orbs at Ensolyss).
If your Chrono isn't running Chaos/Illu or doesn't use his F1 and you are playing the triple DPS team composition you probably lack Might uptime. In this case you can use this instead of and swap out for since you can't trigger it anymore. Note that your CC suffers without so it is a good idea to bring consumables.
Meme DPS.
Spellbreaker Variant

With enemy boons present ( No Pain, No Gain, Swampland, Molten Boss, Twilight Oasis) you will have to take the Spellbreaker specialization.

Traits
  • Strength

  • Tactics

  • Spellbreaker

Skills
Heal
Utilities
Elite

Gear-wise you are loosing 85 Power, Precision and Ferocity from Discipline's trait . To make up for this we are recommending to swap either

  • , , and
  • or and one

Everything else stays the same.

Weapons
  • Berserker Dagger

    Force

  • Berserker Axe

    Impact

  • Berserker Greatsword

    Force, Impact

Swap Weapons
  • You can run Dagger/Mace Axe/Axe if additional cc is needed.
  • Dagger/Axe Mace/Axe if you need fast boon strip and additional cc on several targets (e.g. MAMA).
Details
Skill usage
  • Pre-fight:

    • Use and on warhorn ()
    • Place and close to the boss (do not place banners directly at or next to boss, that place is reserved for conjured weapons!)
    • If its an encounter where you have to move out of banner radius, have another player pick up the second banner to help you move it
    • Use to charge up Adrenaline immediately before the fight starts
  • Breaking defiance bars:

    • If there is a defiance bar present immediately at the start of the fight, start on your Mace/Mace set - otherwise swap to it when necessary

    • With , you will deal over 940 defiance bar damage with the following skill order:

      • , you can precast it and cancel the aftercast animation
    • This also grants 1-3 stacks of , and

  • DPS:

    • Camp Axe/Axe if there is no CC needed

    • Damage modifiers:

      • Make sure to use when you are at full adrenaline to gain three stacks of
      • Trigger by using . Adds 20% damage but keep in mind that it does not stack
    • Use while all modifiers are up

    • Use , and off recharge

    • Don't cancel the third hit of your auto-attack chain as it does more damage than the first two combined

  • Keep in mind that inflicts 15x Vulnerability if your party is running low on it

If the Mistlock Singularity is easily accessible and close to the encounter:

  • for very short encounters (<70 seconds) pre cast or and and use and instead of the usual and . Activate during burst phase (e.g. right before using )
  • for longer encounters (>70 seconds) use e.g. before picking up the Mistlock Singularity

Several Warrior skills involving movement and or leaps such as
and cannot be canceled by stow/draw weapons but by using weapon swap.

Spellbreaker variant
  • Evolve your rotation around your highest burst damage skills: and

    • Before using high burst damage skills:

      • Trigger by using . Adds 20% damage but keep in mind that it does not stack.
      • Have 1-3 stacks of . Remember that counts as a burst skill. Each stack adds another 7% up to 21% total (with 3 stacks).
      • Trigger which goes hand in hand with and adds another 10% damage
      • Have 1-5 stacks of adding 45 Power and Ferocity per stack
    • On Greatsword:

      • Don't cancel your auto-attack as the third hit deals the most damage
      • is a DPS increase, especially against a wall
      • is worth using between auto-attack chains
    • On Dagger/Axe:

      • Use preferably while the target is using a skill
      • is a DPS increase
    • Use when there are multiple targets with boons (e.g. MAMA and Assault Knight at 25%), you are not at the target to remove boons in time (e.g. Artsariiv after the split 66% and 33%) or to destroy projectiles (e.g. Imbued Shaman initial Lava Elemental spawn at 75% and final 25%)

  • Full Counter (to trigger ):

    • block aspect acts similar to Aegis. Thus any attack you would be able to block with Aegis successfully activates .
CC skills
150 damage
100 damage
300 damage
390 damage

If using :

100 damage
150 damage
200 damage
200 damage

With mainhand dagger on Spellbreaker:

100 damage (or 150 on targets using skills)

Greatsword + Axe/Axe by Helli [SC]