Overview
Information:
Template Code
[&DQIEGws9MxamAKcAogGpAKwAqgCqAKwAfAHuAAAAAAAAAAAAAAAAAAAAAAA=]
Key Skills

Viability:
Synergy high
DPS low
Independence high
Acquiring basicseasy
Achieving masterydifficult

The Banner Warrior is the support build for warriors in fractals. It provides a lot less DPS compared to Berserker. In PuGs however, where CC or

is the limiting factor it can be beneficial to bring Banner Warrior over Berserker.

Besides providing the group with strong unique damage buffs (

,
and
) and having excellent defiance bar damage with the Mace/Mace set, the build also has a medium burst damage potential on both small and large hitboxes for a support role.

If enemy boons are present and for some reason you are still not playing the Renegade + Firebrand composition, the Spellbreaker specialization can be played to reliably remove boons with

and
. Another advantage of this variation is the strong on-demand projectile destruction with
.

Furthermore, the build is able to use damage modifying sigils like as well as slaying potions such as . As a support warrior, your focus is first and foremost providing the group with aforementioned damage buffs and removing boons, secondly breaking the defiance bar while following your optimized damage rotation.

Equipment

Check the gear optimizer for more gear variants!

Armor
  • Berserker

    Scholar

  • Berserker

    Scholar

  • Berserker

    Scholar

  • Berserker

    Scholar

  • Assassin

    Scholar

  • Berserker

    Scholar

Weapons
  • Berserker Axe

    Impact

  • Berserker Axe

    Force

  • Berserker Mace

    Severance

  • Berserker Mace

    Paralyzation

Consumables
Food
Utility
Infusion

Back and trinkets
Berserker
Assassin
Assassin
Assassin
Assassin
Berserker
Swap Weapons
  • Axes with , and slaying sigils
  • A warhorn for pre-stacking
  • Having a sword is very useful and sometimes even necessary especially for some of the skips (Uncategorized Fractal | Urban Battleground)
  • If no additional cc is necessary you can use Greatsword instead of Mace/Mace

Check the gear optimizer for more gear variants!

Armor
  • Berserker

    Scholar

  • Berserker

    Scholar

  • Assassin

    Scholar

  • Berserker

    Scholar

  • Assassin

    Scholar

  • Berserker

    Scholar

Weapons
  • Berserker Axe

    Impact

  • Berserker Axe

    Force

  • Berserker Mace

    Severance

  • Berserker Mace

    Paralyzation

Consumables
Food
Utility
Infusion

Extra note

You need Fractal God, and 18 Mighty +9 Agony Infusion !

Back and trinkets
Berserker
Assassin
Berserker
Berserker
Berserker
Berserker
Swap Weapons
  • Axes with , and slaying sigils
  • A warhorn for pre-stacking
  • Having a sword is very useful and sometimes even necessary especially for some of the skips (Uncategorized Fractal | Urban Battleground)
  • If no additional cc is necessary you can use Greatsword instead of Mace/Mace
Build
Traits
  • Strength

  • Tactics

  • Discipline

Skills
Heal
Utilities
Elite
Situational
Please use this instead of
for situations where you should not
foes (especially trash mobs).
A niche skill if you expect people do go down from incoming damage. Also a good precast to provide more
.
A nice
boost for the party after intermediate phases (e.g. orbs at Ensolyss).
Meme DPS.
Might Sharing Variant

If you're running without a Druid or Renegade (for whatever unlogical reason), you need to provide

(and
to some degree) for the party. This is achieved with the following changes to the build:

  • 6x instead of
  • instead of
  • instead of

Everything else stays the same.

Details

Skill usage
  • Pre-fight:

    • Use
      and
      on warhorn (
      ) to blast a fire field for
      .
    • Place
      and
      into to the boss
    • Use
      to charge up Adrenaline immediately before the fight starts
  • Breaking defiance bars:

    • If there is a defiance bar present immediately at the start of the fight, start on your Mace/Mace set - otherwise swap to it when necessary

    • With , you will deal over 940 defiance bar damage with the following skill order:

      • , you can precast it and cancel the aftercast animation
    • This also grants 1-3 stacks of

      , and

  • DPS:

    • Camp Axe/Axe if there is no CC needed

    • Damage modifiers:

      • Make sure to use
        when you are at full adrenaline to gain three stacks of
      • Trigger
        by using
        . Adds 20% damage but keep in mind that it does not stack
    • Use

      while all modifiers are up

    • Use

      ,
      and
      off recharge

    • Don't cancel the third hit of your auto-attack chain as it does more damage than the first two combined

  • Keep in mind that

    inflicts 15x
    if your party is running low on it

If the Mistlock Singularity is easily accessible and close to the encounter:

  • for very short encounters (<50 seconds) pre cast
    or
    and
    and use
    and
    instead of the usual
    and
    . Activate
    during burst phase (e.g. right before using
    )
  • for longer encounters (>50 seconds) use e.g.
    before picking up the Mistlock Singularity

Several Warrior skills involving movement and or leaps such as


and
cannot be canceled by stow/draw weapons but by using weapon swap.

CC skills
150 damage
390 damage
300 damage
100 damage

If using

:

260 damage (while on Mace set)
200 damage
150 damage
100 damage

With mainhand dagger on Spellbreaker:

100 damage (or 150 on targets using skills)
Spellbreaker Variant

With enemy boons present (

, Swampland, Molten Boss, Twilight Oasis) and no Domination Chronomancer or Mallyx Renegade you will have to take the Spellbreaker specialization instead of Discipline.

Traits
  • Spellbreaker

Weapons
  • Berserker Dagger

    Force

  • Berserker Axe

    Impact

Offhand weapons are still Mace/Mace!

You should also take

where necessary. You can consider for additional party
.

Gear-wise you are losing Power, Precision, and Ferocity from Discipline's trait

. To make up for this we are recommending to use our Gear-optimiser on the website if you want to max out crit cap.

Everything else stays the same.

Guide
Spellbreaker variant
  • Evolve your rotation around your highest burst damage skills:

    and

    • Before using high burst damage skills:

      • Trigger
        by using
        . Adds 20% damage but keep in mind that it does not stack.
      • Have 1-3 stacks of
        . Remember that
        counts as a burst skill. Each stack adds another 7% up to 21% total (with 3 stacks).
      • Trigger
        which goes hand in hand with
        and adds another 10% damage
      • Have 1-5 stacks of
        adding 45 Power and Ferocity per stack
    • On Greatsword:

      • Don't cancel your auto-attack as the third hit deals the most damage
      • is a DPS increase, especially against a wall
      • is worth using between auto-attack chains
    • On Dagger/Axe:

      • Use
        preferably while the target is using a skill
      • is a DPS increase
    • Use

      when there are multiple targets with boons (e.g. MAMA and Assault Knight at 25%), you are not at the target to remove boons in time (e.g. Artsariiv after the split 66% and 33%) or to destroy projectiles (e.g. Imbued Shaman initial Lava Elemental spawn at 75% and final 25%)

  • Full Counter (to trigger

    ):

    • block aspect acts similar to
      . Thus any attack you would be able to block with
      successfully activates
      .
Disclaimer

These builds are played mostly for fun, to carry individuals or with niche uses like more cleave, boon generation and skips. If you want to know more about what the current meta is and why is it the way it is you can read more about it here or you can look up easy to understand description of classes that are meta, offmeta and more here!