|Current Record||3 min 48 sec||by Discretize [dT] |
Kill the four Veteran Chanters at the beginning to open the gate on the right-hand side. The fastest person can rush ahead and move to the next checkpoint at the Chaos Anomaly, everyone else can
/gg and resurrect at the checkpoint there.
Stack Might before the four K1T-A golems and kill them to spawn the Chaos Anomaly. Every 25% health, she will become immune to damage and you have to kill K1T-A golems again to continue. With every phase there will be one less K1T-A golem but the remaining grow in strength, the final single golem at 25% health has about 1.5m health. Always the golem that gets killed last will bee eliminated.
Pay attention to the Knockback zones from the small JT-12 golems and look out for Flux Bombs, the debuff can be hard to notice on the mosaic ground.
It is favorable to run Legendary Centaur Stance for projectile absorption with Protective Solace and condition cleanse with Purifying Essence. Recommended to use the Salvation / Invocation / Renegade variant for more energy for the whole fight.
You can use Binding Blade to group the little cats at the start and then every phase of Chaos Anomaly, the position you need to place yourself for perfect pull can vary based on what cat you killed last, there are variations you can't pull all of them, only 2.
Run an offhand axe and use Path of Scars to pull golems closer.
You will need to enlighten four bonfires on the path to progress to the end boss, the Enlighten charges have unlimited use so this can be soloed but if you want to be safe simply wait for everyone.
The end boss is only vulnerable when his protective bubble is removed by pulling him into the moving purple areas.\ He will also apply a group-wide Daze if he hits anyone with the third hit of his auto-attack chain. Avoiding this is the highest priority during the fight. Either use blocks, dodges and skills that make you invulnerable or simply do not stand in front of him when it hits. Learn to recognize the animation.
By bringing permanent Stability, enough DPS or a dedicated healer the fight can be very easily cheesed.
Note that you can take aggro from him by walking inside his hitbox and cancel the third auto-attack by moving out before.\ Another trick is to bypass the damage from purple zones by repeated jumping.
Starting at 50% health, he will randomly start a pulling attack which can be prevented by breaking his defiance bar. Save your crowd control skills for this.
Also pay attention to the small JT-12 golems and their AoEs as they apply Knockback and can shove you off the platform.