• Princeps.6481
Overview
Information:
Template Code
[&DQEqOhAvGzkmDyYPihI2AUgBSAH+AP4AtRKJEgAAAAAAAAAAAAAAAAAAAAA=]
Key Skills

Viability:
Synergy average
DPS high
Independence average
Acquiring basicseasy
Achieving masterydifficult

The Power Dragonhunter was moved to the offmeta due to the fact that you can not replace a Weaver or Soulbeast. Dragonhunter is a meta build only if it replaces Firebrand and being the main source of

by taking
, which is used only in short encounters in higher end groups.

Dragonhunter is good and easy to play build for fractals. It has great burst options and deals high consistent damage while providing medium defiance bar damage and

.

The build offers a unique party wide offensive buff by sharing

for 216
and also strong on-demand defensive support with
and other useful skills such as
,
.

Compared to other builds the Power Dragonhunter is rather self-sufficient thanks to blocks from

,
and a very strong heal skill (
) that makes the player invincible for 6 seconds.

It benefits from slaying potions such as and .

Equipment

Check the gear optimizer for more gear variants!

Armor
  • Berserker

    Scholar

  • Berserker

    Scholar

  • Berserker

    Scholar

  • Berserker

    Scholar

  • Berserker

    Scholar

  • Berserker

    Scholar

Weapons
  • Berserker Greatsword

    Force, Impact

  • Berserker Scepter

    Force

  • Berserker Focus

    Impact

Alternative weapons
  • Greatswords and Scepters/Swords with / and /
  • Greatswords and foci with (see Consumables Guide)
  • Maces for symbol precasting
  • Hammer and/or Staff for
    stacking
Back and trinkets
Assassin
Assassin
Berserker
Berserker
Berserker
Berserker
Consumables
Food
Utility
Infusion
Notes

If you use

you are lacking critical chance, therefore the assassins pieces. You can of course mitigate this by increasing your agony resistance.

It is not recommended to run

unless you have multiple Guardian or another source of
.

Check the gear optimizer for more gear variants!

Armor
  • Berserker

    Scholar

  • Berserker

    Scholar

  • Berserker

    Scholar

  • Berserker

    Scholar

  • Berserker

    Scholar

  • Berserker

    Scholar

Weapons
  • Berserker Greatsword

    Force, Impact

  • Berserker Scepter

    Force

  • Berserker Focus

    Impact

Alternative weapons
  • Greatswords and Scepters/Swords with / and /
  • Greatswords and foci with (see Consumables Guide)
  • Hammer for
    stacking
Back and trinkets
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Consumables
Food
Utility
Infusion
Build
Traits
  • Radiance

  • Zeal

  • Dragonhunter

CC skills
300 damage
(after
)
150 damage
(after
)
150 damage
150 damage
250 damage
200 damage
750 damage
Skills
Heal
Utilities
Elite
Situational
A 1,200 range teleport to an ally.
When
is needed.
When
or a stunbreak is needed.
Deals an additional 200 defiance bar damage.
A stationary reflect lasting for 10 seconds.
When
or
is needed.
A 1200 range teleport to an enemy.
Cleanses conditions.
Huge CC and projectile destruction.
Can be precasted for a bit of extra damage.
Recharges all virtue skills, grants
for 3 seconds.

Details
As a Power Dragonhunter it is important to play
to be able to use the
for 300 CC and sharing the 216
buff with your allies. This enables everyone to deal more damage during critical parts of the fight when the boss is
.

Generally it is important to apply

when you are about to burst for the
modifier. Thanks to
your heal skill applies long lasting
. Since your
and
share the same cooldown they will line up perfectly. You can also trigger a
by loosing health below the 75% threshould to trigger
, however you need to be careful to not die.

Rotation / Skill Usage
Information

Golem rotations out of the raid builds are generally suboptimal in fractals due to

and phases being much shorter compared to raids. The raid rotations are optimized for sustained DPS while in fractals a player needs the ability to adapt a rotation to the amount of time a group needs to finish a phase.
For that reason you will find some general notes for skill usage here.

Precasting

If you have a Mistlock Singularity present you can use these skills for precasts:

  1. Cast
    for
  2. Blast a fire field with cast
    or
  3. Use
  4. Use
  5. Use
  6. Take mistlock
Notes on skill usage:
  • Always start on scepter/sword
  • Delay swapping to GS until the CC-bar is about to be broken. This is especially important at Ensolyss without instant CC.
  • Always cast your
    inside the hitbox to get the additional hits. Ideal with adds around.
  • Always cast your
    inside the hitbox to get the additional hits when adds are present. Can be abused at Artsariiv, Arkk, Siax and Ensolyss.
  • Don't interrupt your GS auto-attack chain.
  • In certain scenarios (precasting traps, starting with
    ) it can be beneficial to get your
    out first.
  • Use
    after
    to cancel the aftercast.
  • Don't waste your key skills on meaningless adds.
  • It's up to you whether you decide to go Scepter or Sword. Sword tends to outperform Scepter, especially in longer encounters.
Golem Rotation

*Scepter Rotation:

  1. (Scepter 2)
  2. (Focus 4)
  3. (Focus 5)
  4. Weapon Swap
  5. (F1)
  6. (GS 4)
  7. (GS 2)
  8. (GS 3)
  9. (GS 5)
  10. If the phase lasts longer than this, continue with the SC rotation.
Golem Rotation
by Shetsa [SC]
Underwater combat

It is very much recommended to play Condition Quickness Firebrand (Build) since it provides much better DPS compared to the Power Dragonhunter. If you still want to play Power Dragonhunter for whatever reason follow these rough guidelines.

  • Open with

    for

  • Cast

    and swap to spear. Camp spear now.

  • Priority list:

    1. (Spear 2)
    2. (Spear 4)
    3. (Spear 3)