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  • April 21, 2024
  • 10.365 min to read
Overview
Up-to-date

updated for the 4/16/2024 patch

Template Code
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Boons
  • Quickness: 100% - (using Quickness variant)
  • Fury: 100% - (using Quickness variant)
  • Might: 6 stacks - (13 stacks on Quickness variant)
  • Swiftness: 65% - (using Quickness variant)
  • Regeneration: 50% - (using Quickness variant)
Conditions
Role
  • Condi Damage
Synergy high
DPS high
Independence high
Acquiring basicsaverage
Achieving masterydifficult
The Condi Harbinger provides high Condition damage while having some self-generated boons due to Elixirs as well as some group Might through
. You can also adapt your build to provide Quickness as well as share your Elixir boons with your group. You can also upkeep 25 stacks of Vulnerability on your own after the initial ramp-up.
The Condi Harbinger is more squishy than other Necromancer builds because it loses maximum health due to the Blight mechanic and
does not act as a second health bar. However, even with maximum Blight stacks, you will still be at around 15k health.
Equipment
If you need additional CC, you can freely replace your Dagger on your Scepter set with
  • Viper
  • Viper
  • Viper
  • Viper
  • Viper
  • Viper
  • Viper
  • Viper
  • Viper
  • Viper

Any item with the same stats may be used!

Harbinger
Heal
Utilities
Elite
Viper
Viper
Viper
Viper
Viper
Viper
Food
Utility
Relic
Build
DPS Traits
  • Curses
  • Soul Reaping
  • Harbinger
Quickness Traits
Use this setup if you are responsible for providing Quickness to your group.
  • Harbinger
Defiance Bar Damage
SkillDamage
100 damage
100 damage
300 damage
200 damage
600/800/1000 damage depending on hitbbox size
150-750 damage (see situational skills)
Situational Skills
(DPS Variant only) Replaces
on fights with no downtime (e.g Dark Ai).
Can be taken for additional CC.
Can help cleansing conditions. Keep in mind that delaying your Elixirs also means delaying your Blight application.
Acts as a stun-break. Keep in mind that delaying your Elixirs also means delaying your Blight application.
Spreads conditions on your current target to up to 5 enemies in the surrounding area. Can help to kill the anomaly at Arkk.
A useful 1200 range 5 target Pull. It provides an extra 150 defiance bar damage and can hit up to five times if you cast it inside the boss while there are other enemies outside.
A 1200 range teleport skill useful for various skips.
Another teleport skill. Useful for Swiftness or skips such as soloing the turret room in the Thaumanova fractal.
A useful skill for mitigating projectiles.
Details
Blight
  • Using Elixir skills and staying in
    will inflict Blight on you, reducing your maximum health by 1.5% per stack (up to 37.5% at 25 stacks).
  • increases the damage you deal with conditions for each stack of Blight.
  • heals you every second for each stack of Blight.
  • Certain skills consume some Blight when you are above a treshold to deal more damage. Namely,
    (Shroud 3) and
    (Shroud 4) and your Elixirs when above 5 stacks of Blight except for
    which has a 10 stack threshold.
Pistol Skills
  • Your auto-attack
    deals good damage and will be used to fill any gaps in the rotation.
  • sends out multiple bullets and fills up Life Force for each bullet that hits an enemy. This skill also pierces which can be useful to help with the anomaly at Arkk as an example.
  • fires a dart that, on impact, will explode and give you some Life Force per enemy hit and Stun as well as inflict Weakness and Poisoned.
Harbinger Shroud
  • Unlike on core Necromancer or Reaper, your
    will not absorb the damage for you while inside.
  • You can enter
    even at 0 Life Force since entering gives you 15% life force due to
    .
  • While in
    , you constantly gain Blight and drain Life Force.
  • All of your important Shroud skills are ranged. However, part of your damage comes from
    which has a small radius around you. The same goes for Quickness uptime through
    .
  • Your auto-attack
    deals damage around your target.
  • fires out 6 bolts. If you stand too far away, some bolts will miss the target.
  • dashes you to your target and then damages enemies on impact. If you are already in melee range, you can cancel this skill right away and still deal damage. If above 5 Blight, this attack will consume 5 stacks and deal extra damage.
  • leaps you into the targeted area while evading, deals damage and Daze the enemy. If above 5 Blight, this attack will consume 5 stacks and deal extra damage.
  • is a strong CC skill that will deal 300 break bar damage to enemies around you. It pulses 1 second of float each hit which will trigger
    3 times.
Elixirs
  • Using an Elixir grants you Boons (that are shared with your allies when running
    ). Then the elixir will be thrown at your target location inflicting Conditions on your enemy.
  • If you are in the splash area of the Elixir, you gain Blight.
  • If you are above the Blight threshold (5 for heal/utility, 10 for the elite), you will lose this amount of Blight to enhance the damage of the Elixir.
  • The most commonly used Elixirs are
    ,
    and
    with
    and
    being used for damage.
    is used for its quickness.
  • can help cleansing conditions while
    acts as a stun-break. However keep in mind that delaying your Elixirs also means delaying your Blight application.
Important Traits
  • (Quickness variant) shares the boons from Elixirs with the group helping to upkeep many different boons. It also converts 13% of your Vitality into Concentration which, in fractals, allows us to run without any additional Concentration gear for the Quickness variant.
  • (Quickness variant) pulses Quickness around you while in Shroud. Together with the Elixirs, this is your main way of keeping up this boon for your group.
  • (DPS variant) reduces the cooldown of Pistol skills. It also converts 13% of your Vitality into Expertise which allows us to run with
    and almost cap both Bleeding and Torment duration.
  • (DPS variant) pulses Torment around you while in Shroud.
Rotation / Skill Usage
General Information
  • Enter
    approx. every 20 seconds.
  • You gain Life Force when units around you die or from some skills, namely
    ,
    and
    as well as entering
    .
  • Use
    to transfer conditions you get from
    to the boss.
    should only be used if you gain additional conditions from enemies or missed
    .
  • Use all 3 Elixirs off-cooldown to keep up Blight.
    and
    have the same cooldown. Use
    last to ensure you are using it above the Blight threshold doubling the duration of the Poisoned it applies.
  • Try to stay on Pistol as much as possible. Ideally, you will never use a single auto-attack on Scepter. It is just for using
    and
    before and after every other
    .
    will be used before
    but not after.
Notes
  • Fill in any remaining gaps in the loop with Pistol auto-attacks.
  • has a cast-time but does its damage even if you cancel the skill right away.
Opener
  1. (DPS variant can skip if you precasted Blight)
  2. +
Loop
After the Opener and your first Shroud Rotation is done, the loop will be:
  1. Pistol Rotation
  2. Weapon Swap
  3. Shroud Rotation
  4. Weapon Swap
  5. Pistol Rotation
  6. Shroud Rotation
Precast (at singularity)
  • Use as many Elixirs as possible to stack boons and Blight for yourself (and allies when running
    ). Blight is NOT stripped when starting 99 and 100 CM boss encounters.
  • You can also use
    to pre-stack more Quickness when running
    . Even if you are not playing the Quickness variant you should enter and exit shroud before grabbing mistlock to ensure you have
    .
    is NOT stripped when starting 99 and 100 CM boss encounters.
  • While precasting Elixirs, you can use an equipment template with
    for some extra damage before swapping to
    for the encounter.
    is NOT stripped when starting 99 and 100 CM boss encounters.
Shroud Rotation
  1. 5x
  2. 5x
Pistol Rotation
Pistol does not have a set rotation the skills are shown in priority order. Weapon swap/enter shroud after the second
.
  1. twice per loop
  2. +
  3. +