The Banner Berserker is the strongest build for Warrior in fractals.
Besides providing the group with strong unique damage buffs through the stats of Banner of Strength and Banner of Discipline and having excellent defiance bar damage in Tremor and Head Butt, the build also has medium burst and excellent sustained damage. Warrior can provide half of the necessary Might and Fury to the group by using "For Great Justice!".
The Banner Berserker is one of the classes that benefit a lot from higher agony resistance due to not being able to crit cap by buffs and traits alone.
Furthermore, the build is able to use damage modifying sigils like Superior Sigil of Impact as well as slaying potions such as Powerful Potion of Slaying Scarlet's Armies. As a Banner Berserker your focus is to maintain your unique party buffs and instantly contribute to breaking defiance bars, all while making DPS players sweat nervously when they glance at their DPS meter.
Axes with , and other slaying sigils.
Warhorn for pre-stacking Might.
Sword for out of combat mobility.
Greatsword for mobility and cleave.
Rifle for Siax (coordinated).
Torch (trade CC for DPS or a fire field).
|Whenever you notice less than 25 stacks of Might on your buff bar.|
|Grants 180 Precision passively; grants 360 Precision and Ferocity on use and fills up the entire adrenalin bar.|
|Flat 180 power buff. Only take this when no other utility is needed.|
|Can be used on Arkk if your Renegade is able to solo the CC bar.|
|Can be used to pull Krait from the side altars at the Nightmare CM fractal.|
|Grants Superspeed for skips.|
|For double Arc Divider or the situational Berserker build.|
|Very strong in conjunction with Head Butt for Berserk extension.|
|332 CC and 4s Berserk extension.|
|300 CC, gives Peak Performance.|
Think ahead when CC is needed and swap to Maces earlier to avoid losing invaluable Berserk time.
|Wild Blow||332 damage|
|Head Butt||300 damage|
|Bull's Charge||300 damage|
|Skull Grinder||100 damage|
|Skull Crack||300 damage|
|Pommel Bash||100 damage|
In fights with only one defiance bar, in the beginning, use Axe/Mace.
In T4s and encounters that have defiance bars during the fight, use an offhand mace only.
Golem rotations out of the raid builds are generally suboptimal in fractals due to Exposed and phases being much shorter compared to raids. The raid rotations are optimized for sustained DPS while in fractals a player needs the ability to adapt a rotation to the amount of time a group needs to finish a phase.\ For that reason you can find a video with openers, that are efficient to use here.
If there is a defiance bar present immediately at the start of the fight, start on your Mace set - otherwise swap to it when necessary.
or depending on the phase length: