Up-to-date | updated for the 4/16/2024 patch |
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Template Code | [&DQgTNTIdPD0SAAAAchYAACQXAAAhFwAAlQAAAAAAAAAAAAAAAAAAAAAAAAADNgBmAFYAAA==] |
Boons |
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Role |
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Synergy | average |
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DPS | low |
Independence | average |
Acquiring basics | easy |
Achieving mastery | average |
Taken for a bit more party damage if the healing from is not needed. | |
Taken for more personal damage if the Life Force from is not needed. | |
Taken for more personal damage if the Protection, boon corruption and barrier generation from is not needed. |
200 damage with Knockdown | |
200 damage with Fear | |
100 damage with Stun | |
300 damage with Daze and Fear | |
600/800/1000 damage with Knockdown depending on the size of the hitbox | |
150-750 damage with Pull (see situational skills) |
Your highest dps option. | |
A minor dps gain and Life Force generation utility. | |
A useful 1200 range 5 target Pull that provides an extra 15% Life Force per hit and 150 defiance bar damage per hit, up to five times if you cast it inside a mob with other enemies outside. | |
Can be taken if you don't need the CC from . | |
A strong boon corrupt which can be used to boon rip on days with Mistlock Instability: No Pain, No Gain. | |
A useful skill for mitigating projectiles. | |
A 1200 range teleport skill that can also work as a projectile blocker for fights like Old Tom in the Uncategorized fractal. | |
A secondary teleport skill that allows one to solo the turret room in the Thaumanova fractal. Also great for consuming conditions on consoles in the Aetherblade fractal. | |
A useful skill that allows you to double up on blinks. | |
Only use this skill in organised groups at the dark Phase of theSunqua Peak Challenge Mode. Copying all slow CC conditions like Immobile and Slow onto the Sorrows, which requires certain classes like a Specter to become an alternative of Spectral Grasp . |