|Current Record||3:10||by Happens [hP]|
After the door opens, you enter a large area with two deathly laser puzzles.
The second area is filled with spinning lasers. In exactly the same way as before, four consoles around the area have to be activated to disable the traps.
You don't need to kill a single mob and can bypass all traps with the following steps:
/ggand resurrects immediately (you will spawn on the ramp up after the first console room)
You can solo both the first and second room if you are fast enough. Use or to teleport and or as condition clears.
Initially, there are Frizz and two Inquest enemies to fight. As soon as Frizz reaches 75%, he teleports to the middle and becomes invulnerable.
After about five seconds, the first Aetherblade Golem wakes up and two Small Lasers start spinning. You can jump over the small lasers by utilizing the elevated boxes around.
As soon as the two golems are dead, the two Small Lasers will join the two large lasers again and two final golems wake up. Kill those to finish the fight.
Use and to grab the golems together. makes yourself immune against both the small and large lasers.
Run an offhand axe and use to pull golems closer.
Start with pre-casting on the first golem. Use against the second and fourth golem, while the other elementalist kill the third and fifth golem.