|Current Record||3:10||by Happens [hP]|
After the door opens, you enter a large area with two deathly laser puzzles.
The second area is filled with spinning lasers. In exactly the same way as before, four consoles around the area have to be activated to disable the traps.
You don't need to kill a single mob and can bypass all traps with the following steps:
/ggand resurrects immediately (you will spawn on the ramp up after the first console room)
To skip this part you are going to need a little jumping, damaging the Inquest with an AoE, non targetable skill like , then use on it, when he came down from the ramp. Give yourself Resistance with ().
Teleport up to the first level with and cast to periodically clear Immobile while activating the four consoles. Attune to x/ for additional condition clear with . Revenant can help giving Resistance with ().
Initially, there are Frizz and two Inquest enemies to fight. As soon as Frizz reaches 75%, he teleports to the middle and becomes invulnerable.
After about five seconds, the first Aetherblade Golem wakes up and two Small Lasers start spinning. You can jump over the small lasers by utilizing the elevated boxes around.
As soon as the two golems are dead, the two Small Lasers will join the two large lasers again and two final golems wake up. Kill those to finish the fight.