|Current Record||3:16||by Happens [hP]|
Option 2: Anyone with a skips alone and teleports the team to the holding area.
Stack Might before destroying the Power Generator, then kill the Rabbit, the Bandit Saboteur, the Flame Legion Fire Shaman and finally the Ettin. Try to keep all mobs together on the Flame Legion Fire Shaman to maximize cleave damage, but do not get caught in the Ettin's Massive Smash attack. Reflects are strong here as well, especially against the Fire Shaman's projectiles.
If positioned correctly, you can against the wall.
You can skip this part with Elementalist or Thief shown in the videos down below or you can just walk past the three Harpies (no Stealth needed) and run up the ramp towards Old Tom. You can dodge through or reflect the pulsing orbs and even skip the last part by walking on the left wall.
Use the same starting spot as in the Thief's video, not where the video shows, the end point is the same!
If you skipped don't forget to trigger the "Reach the top" checkpoint (red dot on the mini map) to prevent the fractal from bugging.
If no one did a portal to above, stack Stealth before the Harpies and jump to the top. As soon as someone reaches the top level, you can safely use
/gg and resurrect at the checkpoint there. Use reflects against the Lightning Bolts from the Raving Asura (or let others soak them) and kill the four golems to finish the fractal.
First swap your legend to / , but stay on . Go to the golems and deplete your energy below 10 for extra 25 energy on legend swap, swap to , then just use to block the Racing Asura's projectiles until the end of fight.