|Current Record||3:52||by Quantify [qT]|
|Preparation||The best way - as usual - is to stack Stealth on the platform before jumping down and not killing a single mob. Clarify this before running ahead and assign people for the roles below.|
Standing on the first pressure plate grants access to the second pressure plate, the second pressure plate grants access to the console room and the two pressure plates in the console room grant access to the console locker. A player needs about 20 seconds to activate the final console without interruption.
|The First Pressure Plate||The best option for this is a Mesmer who teleports up from the ground floor as seen here and gives party Stealth from above.|
Otherwise let the most 'useless' class walk up with a little head start (usually the Warrior).
The rest of the party should keep Stealth up and run through the open gate below immediately.
|The Second Pressure Plate||This is usually done by an Elementalist who teleports up from below while the others keep up Stealth.|
Other options are Thief or Mesmer who can even come back easily for the Console room using or respectively.
Activating the second pressure plate permanently opens the first door.
|The Console Room||Two people without special abilities should step on the two pressure plates to open the console locker. They are also responsible for keeping aggro from the opener, especially the spawning Veteran Dredge next to the locker.|
Now for the actual console, and other Stealth sources are very strong. It should be activated by someone who's able to block the Knockback from the locker closing, so the other two people can step off the pressure plates and protect the opener from the spawning mobs. The opener should indicate the step off in chat to time it with block skills.
The whole party can do
Take or when activating the console.
On the guns path, any equipped gun near the door will break when the door reaches 75%/50%/25% health. After the June 26th update, you no longer need to use three guns simultaneously, can go one by one as fast as you can.
On the bombs path, be sure to take the Concealing Dust at the begin and at the end to permanently keep Stealth up on yourself. Same applies if you gain aggro of any mob, just walk into a Stealth zone. After the June 26th update, you can use portals and blinks/teleports with bombs
When you destroy the door, you will reach the most annoying boss ingame, have fun casting half of your skills into his shield. There's really no trick with him apart from breaking his defiance bar as often as possible. If needed, do
/gg afterwards to reset your wasted cooldowns.
You can either stack Stealth and skip towards the Endboss together or let the Mesmer teleport ahead and do a . In the latter case, Mesmer does
/gg after placing the portal to reset cooldowns so do not resurrect until Mesmer is done, then take the portal together. Keep in mind the maximum range.
After loosing potential aggro of the mobs from the corridor, pull the boss to the next lava bucket, trigger it to inflict Superheated for 10x damage and nuke. Stay on the boss as long as possible before moving to the next bucket but pay attention to his Mending heal skill, which can be interrupted by simply attacking him as long as the Superheated debuff is up.
The most deadly skills here are the Bombs from the Dredge Powersuit (they spawn slightly away from him) and Shatterstone (dropping ice shards on every player) and Freeze Row from the Ice Elemental (small delayed Ice-AoEs in a V-Shape which explode after 2.75s - unblockable).
You can take against the Dredge Powersuit boss.
Teleport to the lava buckets from below with .