Power Daredevil has great sustained DPS, great burst on stacked trash mobs, good single target burst, brings excellent crowd control and offers Stealth, which paired with top tier mobility thanks to , and can enable many fast skips in T4s. Daredevil has a very simplistic rotation, which makes it fairly easy to play, but due to initiative and energy management, Daredevil becomes quite hard to master.
In fractals Daredevil falls behind other classes for several reasons. First would be , which forces Daredevil to constantly attack from behind or flank, which in some scenarios is not possible. Next would be , which depending on your group composition you may not receive as much of a damage bonus as you would in raids where 10 players allows for more condis to be on the boss. Finally keep in mind that because of , you may be pushing your teammates on fractals with Social Awkwardness instability into deadly zones.
The build benefits from slaying potions such as and .
|Critical Strikes trait. Heals you with % of damage dealt, useful if you cant stay alive.|
|Daredevil trait. Healing and condition cleanse on evade.|
Note: this is kind of a meme way to deal with the instability and there are better options!
3rd utility skill:
|Best DPS for longer fights.|
|Good for short phases for additional burst as well as being a CC skill.|
|Helps to critcap without having to rely upon .|
|Amazing cleave ability, may be useful on heavy trash fights or when reflects are needed.|
|Additional personal DPS.|
|Amazing crowd control skill. 150 CC per party member on a relatively low coolddown.|
|Group stealth. Keep in mind, if you leave the AoE before it ends, you will be revealed for a long period.|
|Use it to blast Stealth for skips or to destroy projectiles.|
|3 seconds AoE Stealth (also another blast).|
|1200 range shadowstep, useful for some skips.|
|1200 range teleport, use it again to teleport back.|
|One way portal, useful if you don't have .|
(Before fight, lose endurance by dodging a couple times)
Burst 1: When you have one bar of Endurance and no (F1)
Burst 2: When you have no Endurance but have (F1)
Loop while waiting for to be off cooldown:
You can also activate to burst for the last few attacks of a fight.
|200 Defiance bar damage|
|150 Defiance bar damage per ally|
|300 Defiance bar damage|
(Staff 5) is worth using if you can hit 4 or more mobs at once. Especially since staff autoattacks and can only hit 3 targets. So on big groups of trash mobs you should just spam and then finish them with .
Keep in mind you can precast skills like , or and take the mistlock singularity to refresh their coolddown. For example: Precast , take mistlock, cast , and swap to again.