Up-to-date | updated for the 2/14/2023 patch |
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Template Code | [&DQUcPSMbBzmUEoUALwEvATMBVwGwEjMBDgEOAQAAAAAAAAAAAAAAAAAAAAA=] |
Conditions |
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Role |
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Synergy | high |
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DPS | average |
Independence | low |
Acquiring basics | easy |
Achieving mastery | difficult |
Critical Strikes trait. Heals you with % of damage dealt, useful if you can't stay alive. | |
Daredevil trait. Healing and condition cleanse on evade. | |
Daredevil trait. Changes dodge to a dash, increasing your mobility. Also condi cleanses and grants Swiftness |
200 Defiance bar damage | |
150 Defiance bar damage per ally | |
300 Defiance bar damage | |
200 Defiance bar damage (260 with ) |
Good passive healing. | |
Helps to prepare burst with | |
Additional mobility. | |
Good for skips where additional endurance is needed. |
Good for short phases for additional burst as well as being a CC skill. | |
With this skill you are crit capped without the flanking bonus from . |
Amazing cleave ability, may be useful on heavy trash fights or when reflects are needed. | |
Additional personal DPS. | |
Amazing crowd control skill. 150 CC per party member on a relatively low coolddown. |
Group stealth. Keep in mind, if you leave the AoE before it ends, you will be revealed for a long period. | |
Use it to blast Stealth for skips or to destroy projectiles. | |
3 seconds AoE Stealth (also another blast). | |
1200 range shadowstep, useful for some skips. | |
1200 range teleport, use it again to teleport back. | |
One way portal, useful if you don't have . | |
900 range shadowstep, useful for some skips. | |
Used as a blast finisher to stack Stealth. | |
900 range shadowstep. When used will swap to , allowing you to return to your original position. |