Heal Firebrand

Good Support Build

Overview

No benchmark :-(

Template Code
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Key Skills
Boons
Conditions
Guide

Despite being very common in pugs, this build is not meta! We highly recommend to play Heal Renegade instead if your team struggle to survive, since Firebrand can deal way more damage than Renegade.

This build takes away any responsabilities from the team. If you play this build we highly recommend learning the signet share variant. If you just want a good and smooth run, take a look at the Fractal Pages and practice your rotation until you can execute it by heart.

It provides permanent Quickness, Regeneration, Fury and a decent amount of might. Exactly like the meta-counterpart it provides good offensive support via . The main source of Quickness is and ; is optional.

The heal firebrand heals with any symbols, dodges, Regeneration, , and if necessary . If your group is unable to stay alive, you can swap out your offensive support ( and radience) to virtues for more heals.

When Afflicted is present or enemies are applying conditions, you can use (Staff3) and blast it with (Staff2) for area condition cleanse.

Equipment

Note that this build variant is optimized for 150 agony resistance.
If you have more AR, feel free to swap out harrier pieces for cleric, as long as you are maintaining 100% boonduration. Please take in mind, that this is not THE gear setup you have to play, there are many variants that work. Its all about maximizing boon duration and healing power.
Yes, you can play full harrier - however you will loose some healing power.

Armor
  • Harrier

    Monk

  • Harrier

    Monk

  • Harrier

    Monk

  • Harrier

    Monk

  • Harrier

    Monk

  • Harrier

    Monk

Weapons
  • Harrier Staff

    Transference, Concentration

  • Harrier Axe

    Transference

  • Harrier Shield

    Concentration

Swap Weapons
  • Greatsword for pulling adds in 99 CM
  • A hammer for Might pre-stacking
Back and trinkets
Cleric
Cleric
Cleric
Harrier
Cleric
Harrier
Consumables
Food
Utility
Infusion
Build
Traits
  • Radiance

  • Honor

  • Firebrand

Situational Traits
In some T4s with a lot of attacking enemies it can be beneficial to bring this trait. This trait trades Might for more heals.
Wheelchair

In case your team downs all the time and you cannot keep your pug friends alive, you can swap radience for virtues. This however is NOT the default build and should only be played under extreme circumstances.

Traits
  • Virtues

Skills
Heal
Utilities
Elite
Situational Skills
A strong condi cleanse to counterplay Afflicted.
Grants 33% uptime of Stability and Retaliation.
A 1,200 range teleport to an ally. Can be used to blink to a .
A 1,200 range teleport to an enemy. Very handy for some skips.
Can be used where Stability or stunbreak is needed. Preferred over .
Can be used where Stability or stunbreak is needed.
A strong heal.
Deals additional 200 defiance bar damage.
A stationary reflect lasting for 10 seconds. Can be used to counterplay We Bleed Fire.
A slow but strong CC skill. Also destroys projectiles inside.
Details
Skill Usage

Prestacking:

  • Press
  • Press and each twice; press
  • Take mistlock
  • Press again

To keep up Quickness:

  • Use whenever ready
  • Use and but leave one charge left (unless the fight is close to being over)
  • Only use these skills close to your allies - try to "puke" on them with the mantras

To keep up Might and Fury:

  • Always prestack Might on the mistlock!
  • You can press (Axe2) exactly 3 times before your (Staff4) if off cooldown again.
  • You wanna maximize the uptime of while pressing off cooldown.

CCing:

  • Always use ! This is one of the most important things you have to do!
  • Use (Axe3)
  • Use (Shield5)
  • Using consumables such as , Sentinel Rifle and Termite Shovel is highly encouraged, since you having nothing to do anyway.

Tomes are very useful when no other skills are ready. also gets refreshed every time an enemy dies (works with anomalies at Artsariiv/Arkk, knights at MAMA and hallucinations at Siax).

and are great for high incoming damage scenarios.

  • (F1):

    • Skill 4 is a ticking AoE, good for single target and great for AoE DPS
    • Skill 5 makes your surrounding allies inflict Burning - worth using as precast
    • Skill 3 is an AoE pull (150 defiance bar damage)
    • Often these skills are used as an opener
  • (F2):

    • Skill 2 is a party condition cleanse
    • Skill 4 is a good party heal
    • Skill 5 increases healing on allies for 8s by 33% and converts up to 5 conditions to boons
  • (F3):

This guide is good for people who want to start fractals with heal firebrand. We still highly recommend running the Radiance/Honor build variant from our Build section so you start playing with the proper build !

In-depth build guide by Rheyo

CC skills
150 damage
150 damage
300 damage